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Hitman: Agent 47 – VFX Breakdown

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My work on this project was essentially to add muzzles flashs, bloods splatters, bullets misses, bullets holes and remove tracking markers.

Compositing – Tracking – Modeling – Texturing – Rendering

Studio: Mokko Studio

Softwares: Nuke, Maya, 3D Equalizer, Photoshop, Illustrator